Dáil debates

Wednesday, 30 January 2019

Ceisteanna Eile - Other Questions

Gambling Sector

11:30 am

Photo of Martin HeydonMartin Heydon (Kildare South, Fine Gael) | Oireachtas source

The gaming industry is growing exponentially and there is much concern about the harm, in particular to young adults, from loot boxes and mystery boxes. Some $30 billion was reportedly spent on loot boxes in 2018 alone, and the gaming industry is predicted to have a value of $160 billion by 2022, 47% of which will be generated from micro-transactions such as loot boxes. It is clear that improved regulation is needed.

In the light of the Department's ongoing work on the Gambling Control Bill 2018, will the Minister of State outline the Department's view on loot boxes? Are they considered a form of gambling or an e-commerce activity?

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